‘User experience’ in big data: Hype vs. substance New American Essentialism and American Cynical Realism: A Psychodynamic View of Ideology Fake Scopes, Fake Trauma: Fetishism In Video Game Scope Reticle Design
The archteypal 'user'. (Getty Images: 25th September 1968: An operator using London Airport's operations computer 'Boadicea', the British Overseas Airways Digital Information Computer for Electronic Automation. Robert Frank, Parade, Hoboken, New Jersey. 1955 EOTech XPS2 - XPS3 - using the 2-Dot Ballistic Reticle

Removing The Fail Button: Behavioral Economics and User Interface Design

After listening to talks by a number of field-leading visual designers and data scientists over the past month and being “that one irritating guy in the audience asking questions”, I’ve noticed something strange: Mention machine data, big data, IoT or any other trendy tech topic and their eyes will glaze over slightly and they’ll kick […]

The archteypal 'user'. (Getty Images: 25th September 1968: An operator using London Airport's operations computer 'Boadicea', the British Overseas Airways Digital Information Computer for Electronic Automation.

‘User experience’ in big data: Hype vs. substance

The first computer I ever used was an 80286 with a 5 megabyte hard disk and an EGA card. It ran on MS-DOS 4.0. Today, I use a two-generation-old iPhone 4S. It has orders of magnitude more power and connectivity than the first computer I ever used and it’s smaller, but what makes it truly […]

Robert Frank, Parade, Hoboken, New Jersey. 1955

New American Essentialism and American Cynical Realism: A Psychodynamic View of Ideology

The traditional labels of “liberal” and “conservative” apply only haphazardly to the actual beliefs and ideological systems held by most Americans today. I propose a new explanatory dichotomy based on mass individual emotional responses converging on two identifiable and well-formed collective ideological trends. Americans today lives in an age when history is occurring much faster […]

Software As Weapon: Questioning the Dominant Paradigm of Software-As-Tool

“It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles. If you do not know your enemies but do know yourself, you will win one and lose one. If you do not know your enemies nor yourself, you will be imperiled in every single […]

EOTech XPS2 - XPS3 - using the 2-Dot Ballistic Reticle

Fake Scopes, Fake Trauma: Fetishism In Video Game Scope Reticle Design

I’ve been playing FPS games for better than 15 years now and learning the craft of rifle and handgun shooting for the past four or so, and one thing that has always annoyed me has been scope reticles. Recently, having some time playing Call of Duty: Ghosts has made me realize that it’s gotten seriously […]

If you don't know who this is, sorry, but fuck you.

the all-encompassing moment: time, violence and the aesthetics of trauma

“Don’t listen to people who tell you that life is short and that you should do something reckless. You know better. Life is only short when you’re in agony. Otherwise, life is very damn long.” – Daniel Goldstine, psychotherapist and author Let’s start with Karl von Clausewitz. Here’s a picture, just so you have something […]

Surprisingly, despite smoking in almost every picture ever taken of him, Debord did not die of lung cancer.

Confessions of a Recovering Socialist

So, yeah… I used to be a socialist. Now, I don’t mean the goose-stepping jackbooted socialists that haunt the nightmares of Eastern Europeans with a sense of history and paranoid Americans without a sense of history. Nor do I mean the kind of trendy quasi-Socialist street protesters that arose during the late 1990s and gained […]

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GTA Online: The end of the cheater war

So I have a confession, of sorts: For the last few months, the one game I’ve really, really enjoyed playing – to the point of developing doctrines and how-to’s and teaching others to do it – has been hunting down and repeatedly killing the characters of video game cheaters. The majority of this activity has […]

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Three Modern “Design” Products With Untapped Market Potential

Since the job posting does not specifically disallow multiple examples, here’s three quick instances of this type of crossover-market identification I’m mentioning. (I’ve considered and dismissed about a dozen other products that I’d actually look forward to discussing at an interview.) First, meet the Crisis Intelligence Alpha-1 50W LED searchlight. This is a lesser-known lighting […]

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A quick note on video games and mass shootings

If you’re anti-gun, the only gun you’ve ever “interacted with” was probably in a video game. And you might think, lacking any training, that what you learned in that video game was sufficient to shoot a gun effectively in real life. In fact, looking at some of the more modern shooting games, you might even […]